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Mihail Spil-Haufter
Mihail Spil-Haufter
Senior Concept Artist (Dune project) @ Funcom
Stockholm, Sweden

Summary

Illustration, concept art and rarely character 3D modeling

Skills

IllustrationDrawingconcept Art3D Animation3D Character

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Spine 2D
Spine 2D

Experience

  • Senior Concept Artist at Funcom
    Oslo, Norway
    December 2021 - Present

  • Illustrator / Concept artist at Legend Story Studios, Modiphius Ltd, Legendary Pictures LLC
    Sweden
    January 2019 - Present

    Various projects

  • 2D mentor at Futuregames
    Stockholm, Sweden
    April 2017 - August 2018

  • Lead Artist at Bigpoint
    Hamburg
    January 2014 - January 2015

  • Concept artist / 2D animator at Super Hippo
    January 2013 - January 2014

  • Senior 3D artist at Gameloft
    Madrid
    January 2012 - January 2013

  • Senior 3d artist at City Interactive
    May 2011 - May 2012

  • Lead Artist at Namco Bandai
    April 2009 - April 2010

  • 3D artist at Ubisoft
    March 2005 - March 2008