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Mihail Spil-Haufter
Senior Concept Artist (Dune project) @ Funcom
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Mihail Spil-Haufter
Senior Concept Artist (Dune project) @ Funcom
Stockholm, Sweden
Summary
Illustration, concept art and rarely character 3D modeling
Skills
Illustration
Drawing
concept Art
3D Animation
3D Character
Software proficiency
Photoshop
3ds Max
Maya
ZBrush
Spine 2D
Experience
Senior Concept Artist at Funcom
Oslo, Norway
December 2021 - Present
Illustrator / Concept artist at Legend Story Studios, Modiphius Ltd, Legendary Pictures LLC
Sweden
January 2019 - Present
Various projects
2D mentor at Futuregames
Stockholm, Sweden
April 2017 - August 2018
Lead Artist at Bigpoint
Hamburg
January 2014 - January 2015
Concept artist / 2D animator at Super Hippo
January 2013 - January 2014
Senior 3D artist at Gameloft
Madrid
January 2012 - January 2013
Senior 3d artist at City Interactive
May 2011 - May 2012
Lead Artist at Namco Bandai
April 2009 - April 2010
3D artist at Ubisoft
March 2005 - March 2008
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